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ComplexPlot3D

Status: Stable

documented, exercised by the test suite and/or worked examples, with no known limitations recorded.

Description

ComplexPlot3D[f, {z, zmin, zmax}, opts...]

Three-dimensional surface plot of a complex function: height = |f(z)|, colour = Arg(f(z)) via the thermal ramp (same default as Plot3D). z is bound to Complex[x, y] at each grid point; the result is a Graphics3D[...] object rendered in an orbit-camera window. ComplexPlot3D is HoldAll. Options: PlotPoints grid resolution per axis (default 200) ColorFunction a named ramp string, or a function of the eight arguments Re[z], Im[z], Abs[z], Arg[z], Re[f], Im[f], Abs[f], Arg[f] (see ComplexPlot); "PhaseRings" recommended ColorFunctionScaling True (default): scale the eight args to [0,1] RegionFunction f[x,y] mask PlotLegends Automatic / True: attach a vertical phase color scale bar (-π at bottom, π at top) Lighting -> None disables Lambertian shading (recommended for accurate phase colours; default Automatic) Standard Graphics3D options pass through to the result. Examples: ComplexPlot3D[z^2, {z, -2-2I, 2+2I}] ComplexPlot3D[Sin[z], {z, -2-2I, 2+2I}, Lighting->None] ComplexPlot3D[1/z, {z, -2-2I, 2+2I}, PlotLegends->Automatic, Lighting->None]

Examples (8)

Every input below was run against the current Mathilda build and its output recorded.

Basic examples (1)

In[1]:= Options[ComplexPlot3D, {PlotPoints, Lighting}]
Out[1]= {PlotPoints -> 200, Lighting -> Automatic}

Options (3)

In[2]:= ComplexPlot3D[z^2, {z, -2 - 2 I, 2 + 2 I}, PlotPoints -> 30]
Out[2]= -Graphics-

In[3]:= ComplexPlot3D[1/z, {z, -2 - 2 I, 2 + 2 I}, PlotPoints -> 30, Lighting -> None, PlotLegends -> Automatic]
Out[3]= -Graphics-

In[4]:= Head[ComplexPlot3D[Sin[z], {z, -2 - 2 I, 2 + 2 I}, PlotPoints -> 20]]
Out[4]= Graphics3D

Applications (4)

In[5]:= ComplexPlot3D[z^2, {z, -2 - 2 I, 2 + 2 I}, PlotPoints -> 30]
Out[5]= -Graphics-

In[6]:= ComplexPlot3D[1/z, {z, -1 - I, 1 + I}, PlotPoints -> 30, Lighting -> None, PlotLegends -> Automatic]
Out[6]= -Graphics-

In[7]:= Head[ComplexPlot3D[Sin[z], {z, -2 - 2 I, 2 + 2 I}, PlotPoints -> 20]]
Out[7]= Graphics3D

In[8]:= Options[ComplexPlot3D, {PlotPoints, Lighting}]
Out[8]= {PlotPoints -> 200, Lighting -> Automatic}

Algorithm

complexplot.c — ComplexPlot and ComplexPlot3D.

Both functions share the same domain-parsing logic and option set. The only structural difference is what they build from the evaluated grid: ComplexPlot emits Rectangle primitives into Graphics[], and ComplexPlot3D emits Polygon quads (height = |w|, colour = arg(w)) into Graphics3D[].

Coloring convention: the default maps the phase arg(w) onto the cyclic "Cyclic" ramp (t = (atan2(im, re) + π) / (2π) ∈ [0, 1]) and folds the modulus in as an HSL lightness — zeros fade to black, poles to white — so ComplexPlot[f] and ComplexPlot[f, ColorFunction -> "Cyclic"] are identical. A custom ColorFunction receives the eight Mathematica arguments

  Re[z], Im[z], Abs[z], Arg[z], Re[f], Im[f], Abs[f], Arg[f]

(so #8 is the phase of the value); with ColorFunctionScaling→True (default) each is scaled to [0,1] across the sampled domain.

Both are HoldAll: the body and the iterator spec are held unevaluated until z is bound to Complex[x, y] at each grid point.

Domain spec:

  {z, zmin, zmax}  — z is the complex iterator variable; zmin and zmax
  are evaluated and their Re/Im parts define the rectangular plotting
  domain: xmin=Re(zmin), xmax=Re(zmax), ymin=Im(zmin), ymax=Im(zmax).
  Both endpoints may be real (imaginary part = 0). 

Implementation notes

Algorithm. builtin_complexplot3d is HoldAll and shares the same file and substrate as ComplexPlot: identical {z, zmin, zmax} domain parsing (parse_complex_iterator/bound_to_complex), the same split_cplot_options/CPlotOpts option set, the same cp_eval body evaluation (compiled with autocompile_new_z), the same CGrid, and the same eight-argument ColorFunction/ColorFunctionScaling convention. The difference is that it builds a surface: per vertex the height is |f(z)| and the default colour is Arg(f(z)) on the thermal ramp (thermal_rgb) — crucially without the modulus-brightness attenuation used by the 2-D head, so the surface keeps the same visual weight as Plot3D. Each cell becomes a Polygon[{p00, p10, p11, p01}] quad of {x, y, z} = {Re(z), Im(z), |f(z)|} vertices. To keep a pole from spiking to infinity, compute_height_cap takes the 95th percentile of the valid |f| values as a cap and clamps heights to it, so a pole renders as a flat-topped column; embed_plot_range3 supplies the {0, hcap} z-extent. Lighting (and any option not consumed by split_cplot_options) rides the generic pass-through onto the Graphics3D; Lighting -> None disables Lambertian shading for accurate phase colours. The result is an inert Graphics3D[prims, opts...].

Data structures. Shared with ComplexPlot: CPlotOpts, CGrid, CFRange; plus the sorted valid-|f| array used by compute_height_cap; Expr** prims (a colour directive and a Polygon quad per cell).

Complexity / limits. O((N+1)^2) evaluations and quads with PlotPoints default 200 — kept well below ComplexPlot's 400 because this is an N x N polygon mesh, not a raster (400² would be ~320k triangles). Defaults Frame -> True, Axes -> False, AspectRatio -> 1.

Attributes: HoldAll, Protected.

References

See also: Plot3D, HoldAll, ComplexPlot, Lighting

Notes & additional examples

Notes

ComplexPlot3D is HoldAll and shares its domain parsing, option set and body evaluation with ComplexPlot; the eight-argument ColorFunction convention is identical. The difference is a surface: each vertex has height |f(z)| and default colour Arg(f(z)) on the thermal ramp — with no modulus-brightness attenuation, so the surface keeps the same visual weight as Plot3D.

A pole would spike to infinity, so heights are clamped to the 95th percentile of the sampled |f| values, rendering a pole as a flat-topped column. Lighting -> None disables Lambertian shading for accurate phase colours. PlotPoints defaults to 200 (well below ComplexPlot's 400) because the surface is an N x N polygon mesh, not a raster.