VectorPoints¶
Status: Experimental
present and registered, but lightly documented and not yet covered by dedicated tests.
Description¶
VectorPoints
VectorPlot option: integer n specifies an n×n seed grid (default 15). Automatic also uses 15.
Examples (3)¶
Every input below was run against the current Mathilda build and its output recorded.
Applications (3)¶
An inert option keyword: it just names the left of a rule
Protected, with no value of its own
Accepted by its owning plot builtin
Implementation notes¶
Definition. VectorPoints is an inert option keyword for VectorPlot: it gives the integer n specifying an n*n seed grid of arrows (default 15; Automatic also uses 15). It has
no builtin and no OwnValue — only the Protected attribute bit is set on the
symbol in graphics_init.c, where its docstring also lives. It is a name, not a
value, and exists so that VectorPoints -> ... can be written in an option list.
Representation. A bare Protected EXPR_SYMBOL. It never evaluates on its own;
it is read as the left-hand side of a VectorPoints -> value rule by the owning plot
builtin while it assembles the Graphics[...] result, through the shared options
plumbing (OptionValue-style lookup). The value on the right is an ordinary
expression and is evaluated as usual — so e.g. a colour name on the right reaches
the builtin already reduced to its RGBColor[...] literal.
Usage & limits. Meaningful only inside a call to VectorPlot; elsewhere it is an
unused symbol. An unrecognised value is handled (or defaulted) by the owning
builtin, not by VectorPoints itself, which carries no logic of its own.
Attributes: Protected.
References¶
- Source:
src/graphics/graphics_init.c - Specification index:
Mathilda_spec.md
Notes & additional examples¶
Notes¶
VectorPoints is an inert option keyword for VectorPlot — an integer n giving an n*n seed grid of arrows (default 15). It has no builtin and no
own-value; it is Protected and stays symbolic, read only as the left-hand side of
a VectorPoints -> value option rule while the owning builtin builds its Graphics[...]
result. The right-hand value evaluates normally before the builtin sees it.